Bates provides two forms of media that New South Wales does not discuss: Virtual Worlds and Multi-Player Games. Both are identified as Social Media, a sub-category of Computing, or, as Social Learning Environments.
Second Life is a Virtual World that offers communication and connections between avatars within a virtual environment. (Bates, 2015). Lord of the Rings Online is a Multi-Player Game that allows players “to compete or collaborate against each other or a third party”. (Bates, 2015)
UNSW offers Simulations, Digital Storytelling and Echo 360.
Simulations are a form of Rich or Interactive Media, that offers experiential learning in a virtual classroom or simulated learning environment. Simulation can take the form of games, role play, virtual experiments, “activity that acts as a metaphor”. (UNSW, 2015)
UNSW identifies Digital Storytelling as Digital Media that includes text, audio, video and social media (e.g. social bookmarking) or even a combination of these media to create Rich Media.
Echo 360 is an in-class video platform, that supports review after class, provides peer-to-peer, response engagement tools (quizzes, discussions, contextual notes, confusion alerts) and analytics to improve learning outcomes and to identify at risk students.
Bates, A.W. (T). (2015). Teaching in a Digital Age. Retrieved from: http://www.tonybates.ca/teaching-in-a-digital-age/
Echo 360. https://echo360.com/
University of New South Wales. (2015). Assessing with Role Play and Simulation. Retrieved from:
University of New South Wales. (2015). Selecting Technologies. Retrieved from: https://teaching.unsw.edu.au/selecting-technologies
University of New South Wales. (2015). Simulations. Retrieved from: https://teaching.unsw.edu.au/simulations