VR, AR, Drones, Robots & Web 3.0

Augmented and Virtual Reality

Game developers are banking on VR. AR is far less expensive and far easier to develop, but VR is more immersive. Pokémon Go is built on a previous game’s GPS and AR engines.

VR is in the early stages, although first realized 25 years ago. Developers are only beginning to know how to use it. It has it’s own framework, methodologies and rules that are beginning to take form. The recently released game Resident Evil 7 seems to have solved some issues, such as how to interact in a virtual environment and appears there have dealt with the issue of creating motion sickness.

Virtual environments are powerful and engaging experiences with that can take the user to any place in the world or back in time or to fictional worlds and narratives.

Drones and Robots

Video promises to offer new experiences with the advent of new technologies, such as drones and robots.

Drones are here and available and retail for a $1000+. They can provide video and image capture accesse of environments that surpass old technologies like balloons, cranes, planes and helicopters.

Robots offer access to locations and events around the world. The Tate offered robot “tours” in their After Dark event where remote users would be randomly selected to control or drive a robot with video cam and a light around the museum’s gallery during closed hours.


After Dark: Robots and an Astronaut. I’m a Chris Hadfield fan boy.

Telepresence robots are roaming robots controlled by a remote user. They were designed for business executives to attend offices and meetings remotely.

Edward Snowden presented his Ted Talk remotely from his self exile in Russia using a Beam Pro telepresence robot.

Telepresence robots have been embraced by disability communities as a way to remotely access locations and events world wide opening up spaces that were closed to them. This concept has been taken up to include children who are hospitalized to allow them to still attend classes at school. Henry Evans of Robots for Humanity uses a Beam Pro to present his TED Talk. He has dedicated his work to improving the lives of people with disabilities using robots.

A telepresence robot was used by Alice Wong to the commemorate the 25th anniversary of the Americans with Disability Act (ADA) at the White House.
 

Museums are early adopters providing access to remote visitors with disabilities and to open up museum access to remote classrooms. Suitable Technologies, the makers of the Beam and Beam Pro, have a museum program developed by Christa Cliver, Director of Education & Museum, who worked on some of the Canadian Museum for Human Rights’ exhibits. I test drove one that was in their HQ in Seattle, interacted with a person who provides me with a tutorial, and then met, face to face, or Beam to Beam, with Christa who was in Los Angeles. I’ve used AR, VR  and a drone and this far surpassed them in how exciting and engaging an experience they provide. (If you’re wondering, yes, I did recommend CMHR buy two Beam Pros.)

The National Museum of Australia’s robots are more sophisticated. They offer curriculum linked tours of their galleries for remote classrooms. The robot follows an interpreter and two way communication is made possible through use of video (web cam) and audio (a microphone) via the robot and streamed to the classroom. A second 360º web cam is controlled by the classroom to allow them to choose what they want to view. They can also access digital objects and find images and video in the exhibits.

The Internet of Things and Web 3.0

Drones, robots, VR goggles, mobile devices form parts of the ever growing Internet of Things which also includes driverless and self driving cars, mobile, banking systems, webcams, DVRs, coffee machines, refrigerators, shower heads and thermostats and any device or “thing” connected to the internet. These are exciting but it’s the very nature of the internet that will be the bring the biggest change.

We work and teach and learn and create and consume in and with Web 1.0 (HTML, websites, single direction and mostly consume) and Web 2.0 (two way, social, collaborative, content creating and sharing), but Web 3.0, the Semantic Web, and Artificial Intelligence is coming or has come (depending who you ask) that will bring the biggest changes yet.

References:

Evans, H. & Jenkins, C. (2013). Meet the Robots for Humanity. For TedX. Retrieved from: https://www.ted.com/talks/henry_evans_and_chad_jenkins_meet_the_robots_for_humanity

Kelvey, J (2015) A Quick Reminder That Technology Can Be Wonderful. For Slate Magazine. Retrieved from: http://www.slate.com/articles/technology/future_tense/2014/07/telepresence_robots_make_museums_accessible_to_everyone.html

National Museum of Australia. Robot Tours. Retrieved from: http://www.nma.gov.au/engage-learn/school-programs/digital-outreach/robot-tours

National Museum of Australia (2013). Museum Robots. https://www.youtube.com/watch?v=F3w5jaUuluE

Snowden, E. (2014). Here’s how we take back the internet. For Ted 2014. Retrieved from: https://www.ted.com/talks/edward_snowden_here_s_how_we_take_back_the_internet?language=en

Evans, H. & Jenkins, C. (2013). Meet the Robots for Humanity. For TedX. Retrieved from: https://www.ted.com/talks/henry_evans_and_chad_jenkins_meet_the_robots_for_humanity

Kelvey, J (2015) A Quick Reminder That Technology Can Be Wonderful. For Slate Magazine. Retrieved from: http://www.slate.com/articles/technology/future_tense/2014/07/telepresence_robots_make_museums_accessible_to_everyone.html

Robot Tours. National Museum of Australia. http://www.nma.gov.au/engage-learn/school-programs/digital-outreach/robot-tours

Snowden, E. (2014). Here’s how we take back the internet. For Ted 2014. Retrieved from: https://www.ted.com/talks/edward_snowden_here_s_how_we_take_back_the_internet?language=en

Tate (2014). After Dark. Retrieved from: https://www.youtube.com/watch?v=N9aeg4PUxZI

Wainwright, O. & Healey, A.  (2014). Robots take you on an after-dark tour of Tate Britain – video. The Guardian. Retrieved from: https://www.theguardian.com/artanddesign/video/2014/aug/12/robots-tate-britain-tour-video

Wong, A. (2015) #ADA25 AT THE WHITE HOUSE. Retrieved from: https://disabilityvisibilityproject.com/2015/07/21/ada25-at-the-white-house/

 

Advertisements

About jhounslow

Soccer enthusiast, cyclist, web developer, e-learning professional, educator, husband to a graduate student, and father of four daughters.
This entry was posted in Artificial Intelligence (AI), Augmented Reality (AR), Drones, EDTC0560, Museums, Telepresence Robots, The Internet of Things, The Semantic Web, Virtual Reality (VR), Web 1.0, Web 2.0, Web 3.0 and tagged , , , , , , , , , , , , , , , . Bookmark the permalink.

One Response to VR, AR, Drones, Robots & Web 3.0

  1. Pingback: Edtech Trends | Jim Hounslow's Blog & ePortfolio

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s